Wednesday, December 29, 2010

Official DOTA 6.70c map Download | Download free official DOTA Allstars 6.70c Map

Official DOTA 6.70c map Download | Download free official DOTA Allstars 6.70c Map



Download the map HERE <---------------------


Few changelogs listed below :

Fix a couple of important bugs


 
* Added support for Turkish language
* Fixed Essence Shift interaction with Tuskar and Phoenix
* Fixed some bugs with All Int/Agi/Str and SD modes
* Fixed Techies Land Mines not triggering on Phoenix
* Fixed various misc bugs with Supernova
* Fixed Sunray and Last Word/Hex interaction
* Fixed Degen Aura working against towers
* Fixed Janggo killing Forged Spirits
* Fixed some attack modifier (Feast, Backstab, etc) interactions with Supernova
* Fixed a minor visual effect issue when picking up a Gem with full inventory
* Fixed Item drop commands interaction with Sunray
* Fixed various tooltips
* Fixed a fatal error if Phoenix dies while using Sunray against Blademail/Dispersion
* Walrus Punch cooldown from 18/16/14 to 30/24/18
* Walrus Punch landing damage from 100/200/300 to 75/150/225
* Walrus Punch crit from 2.5 to 2.25
* Snowball max chase duration from 4 to 3.25 seconds
* Snowball no longer dispels negative buffs on you and your allies while rolling
* Fixed an old bug with Call Down instantly killing Forged Spirits

Friday, December 24, 2010

Dota Allstars 6.70 Free download | Download free 6.70 DOTA Allstars Map Warcraft III

Dota Allstars 6.70 Free download | Download free 6.70 DOTA Allstars Map Warcraft III

Atlast the most awaited map of  DOTA is released 6.70 map of DOTA allstars with the new Hero Icarus

You can download the map  HERE <----------




Below are the Changelogs :




Changelog 6.70

* Added a new hero (Tuskarr)

Main Attribute: Strength
Alliance: Sentinel

Agility: 23 + 2.1
Intelligence: 18 + 1.7
Strength: 23 + 2.3

Starting Armor: 3
Movement Speed: 305
Attack Range: Melee


Ice Shards:
============

Tuskarr compresses 5 shards of ice into a ball of frozen energy that damages all enemies in comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.

Travel AOE: 200
Cast Range: 1500

Damage: 70/140/210/280
Shards Duration: 5

Manacost: 120
Cooldown: 18/16/14/12

Note: Shards block path



Snowball:
=========

Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.

The snowball moves at the combined move speed of the heroes within.


Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0

AOE: 200 + 40 per second

Target Cast Range: 1250
Manacost: 75
Cooldown: 40

Note: Stops traveling after 4 seconds.



Frozen Sigil:
=============

Tuskarr summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.


MS Slow: 10/15/20/25%
AS Slow: 30/40/50/60%

Movement Speed: 310 (Flying Unit)
Sigil HP: 300 (same as pugna's ward)
Bounty: 90/100/110/120

Duration: 30
Cooldown: 50
Manacost: 75

Note: Spawns infront of him



Walrus Punch:
=============

Tuskarr prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage.

Critical Strike: 2.5x (4x if the target is below 50% hp)
Landing Damage: 100/200/300
Landing Slow: 40%
Landing Slow Duration: 2/3/4 seconds


Cooldown: 18/16/14
Manacost: 50/75/100




* Added a new hero (Phoenix)

Main Attribute: Strength
Alliance: Sentinel

Agility: 12 + 1.3
Intelligence: 18 + 1.8
Strength: 22 + 2.9

Starting Armor: 0
Movement Speed: 290
Attack Range: 500


Icarus Dive:
============

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage and disarming any units he comes into contact with, and then orbiting back to his original position. If during the 2 second duration of this spell Phoenix casts another spell, the dive ends. Phoenix gains magic immunity for this brief dive period as well. Costs 10% of current HP to cast.

Damage: 100/150/200/250
Disarm Duration: 2/2.5/3/3.5

Travel Range: 1400
Travel Width: 500
Total Travel Time: 2 seconds

Cooldown: 40
Manacost: 100
HP Cost: 10% of current HP

Note: You can also press the same hotkey anytime to end the dive



Fire Spirits:
==============

Born out of his own life force, Icarus creates 4 fire spirits to fly alongside him. Each spirit slowly grows in power and can be used to damage his enemies or heal his allies. Costs 10% of your current HP to cast.

Maximum Growth Time: 10 seconds

Spirit Minimum Damage/Heal:10/15/20/25
Spirit Maximum Damage/Heal: 40/60/80/100
Spirit AOE: 400

Subability Cast Range: 1200
Manacost: 75
Cooldown: 35
HP Cost: 10% of current HP


Note: The target subability fires off each spirit one at a time. It has no cooldown. If you let them expire without ordering them, they sacrifice themselves where they are.



Sun Ray:
========

Drawing from his own inner fire, Icarus expels a huge beam of light at the cost of his own life energy. The beam slows and damages enemies for a percentage of their life. Costs 25% of current HP to activate.

Upon casting, you lose the ability to attack or move directly. Ray extends out to the first hero it finds and burns it and a very small area around it.

Can be toggled on and off.

Slow: 14/20/26/32%
Slow duration: 2 seconds
Damage per second: 10/20/30/40 + 5% of Target's Max Life

Activation Health Cost: 25% Current HP
Activation Mana Cost: 10
Overtime Mana Cost: 4% of Max


You have another sub ability that you can toggle to allow you to drift towards the direction of the ray.

Note: You control the direction of the ray using right click and the beam will move towards that angle.
Note 2: Automatically shuts off if you are silenced or stunned



Supernova:
==========

The Phoenix willingly ends his current life for the chance to be reborn. Transforms into a burning sun that scorches enemies within 1000 range. The sun can be attacked by enemy heroes; if it is destroyed, the Phoenix dies as well. However, if the sun survives for 6 seconds all enemies in range will be stunned and the Phoenix will return to life fully regenerated.

Hero Attacks Required (to kill sun): 5/7/9
Duration: 6

Burn AOE: 1000
Damage: 60/80/100 dps
Stun: 1.5/2/2.5

Cooldown: 110
Manacost: 200




Abaddon
- Frostmourne bonus movement speed increased from 10 to 15%

Anti-Mage
- Spell Shield magic reduction from 15/25/35/45 to 26/34/42/50%

Axe
- Berserker's Call bonus armor from 5/10/15/20 to a constant 30

Bane Elemental
- Reduced Fiend's Grip cooldown from 120 to 100

Bounty Hunter
- Increased Track's movement bonus aoe from 800 to 900
- Increased armor by 2

Centaur Warchief
- Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2.0/2.25/2.5/2.75

Chen
- Persuasion cooldown from 30 to 30/26/22/18

Death Prophet
- Increased base damage by 5
- Removed healing cap (was 1000) on Exorcism
- Strength gain from 1.8 to 2.2

Dirge
- Decay damage from 30/60/90/120 to 40/80/120/160

Doom Bringer
- Scorched Earth damage and health regeneration reduced from 15/20/25/30 to 12/16/20/24

Furion
- Improved base attack damage by 6

Invoker
- Sun Strike kills now give XP to Invoker

Jakiro
- Rebalanced base damage from 42-54 to 46-54

Juggernaut
- Healing Ward movement speed increased from 150 to 300
- Banished units are no longer immune to Blade Fury

Keeper of the Light
- Blinding Light's cast range increased from 600 to 900

Lanaya
- Base damage increased from 45-55 to 53-59
Leshrac
- Split Earth damage increased from 70/140/210/290 to 120/180/240/300
- Lightning Storm cooldown reduced from 6 to 5.5
- Diabolic Edict no longer uses cast point
Lich
- Dark Ritual cooldown reduced from 55/50/45/40 to 30/27/24/21
- Frost Armor manacost increased from 25 to 50
- Frost Armor armor reduced from 3/6/9/12 to 3/5/7/9
- Frost Nova primary target damage increased from 50/100/125/175 to 50/100/150/200

Lycanthrope
- Shapeshift form critical strike improved from 1.5 to 1.7x
- Wolves critical strike improved from 1.5 to 1.7x

Meepo
- Poof cooldown decreased from 16/14/12/10 to 14/12/10/8

Naga Siren
- Base damage increased by 5

N'aix
- Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%

Omniknight
- Degen Aura now also reduces attack speed (same values as the movement speed reduction)

Pandaren Brewmaster
- Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
- Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%

Phantom Assassin
- Blur evasion increased from 15/20/25/30% to 20/25/30/35%

Puck
- Waning Rift cooldown from 20 to 16

Razor
- Eye of the Storm can now target Ancients (not roshan)
- Eye of the Storm no longer ignores magic immune units

Rhasta
- Ether Shock cooldown from 10 to 8

Rooftrellen
- Living Armor regeneration from 1/2/3/4 to 2/3/4/5

Sand King
- Strength gain from 2.3 to 2.6
- Caustic Finale buff duration from 0.25 to 2 seconds

Shadow Priest
- Shadow Wave damage aoe increased from 155 to 170

Silencer
- Increased Glaives of Wisdom damage from 15/30/45/60 to 30/40/50/60
- Glaives of Wisdom cooldown from 3/2/1/0 to 2/0/0/0
- Rebalanced cooldown on Curse of the Silent from 14 to 20/18/16/14

Slardar
- Increased agility gain from 1.9 to 2.4
- Increased base armor from 4 to 5

Slark
- Adjusted the timing on Dark Pact. Instead of starting after 2 seconds and pulsing (damage and buff removal) over 0.5 seconds, it now starts after 1.5 seconds and pulses over 1 second. Same overall damage but now has a longer duration for the buff removal period.
- Dark Pact self damage is now dealt to himself as he deals it to the area around him instead of at cast time

Spectre
- Reworked Dispersion


Storm Spirit
- Intelligence growth increased from 2.2 to 2.6

Thrall
- Thunderstrike manacost increased from 100/110/120/130 to 130

Tiny
- Grow bonus movement speed increased from 10 to 20 per level

Warlock
- Fatal Bonds damage from 15 to 20%

Weaver
- Minor increase to visibility around The Swarm units when they are attached to someone

Zeus
- Lightning Bolt cooldown from 7 to 6.5

Added a new recipe item (Ancient Janggo of Endurance)


Ancient Janggo of Endurance
=======================
Requires:
- Bracer (525)
- Robe of the Magi (450)
- Recipe (750)

Provides:
+ 8 All Stats
+ 8 Damage
+ 5% MS and AS Aura

Comes with 3 charges. When used, grants nearby player controlled units an extra 10% MS and AS buff. Lasts for 6 seconds.

Cooldown: 30

Added a new recipe item (Medallion of Courage)


Medallion of Courage:
=================
Requires:
- Chainmail
- Sobi Mask
- Recipe (200)

Gives:
+ 6 Armor
+ 50% Mana Regeneration

Target an enemy unit, both you and the enemy lose 6 armor for a duration.

Cooldown: 7
Duration: 7
Cast Range: 800

Added a new consumable item (Smoke of Deceit)


Inspired from 373247

Smoke of Deceit:
============
Consumable
Cost: 100
Charges: 1
Stackable in inventory

Store Stock Max: 3
Store Stock Replenish Time: 10 minutes

Places a buff on all allied player controlled units in 900 aoe. Makes them invisible, grants 10% movespeed bonus, and prevents them from appearing on minimap to enemy players.

If you get within 900 aoe of an enemy hero or tower, the buff wears off. If you attack creeps or Roshan, it dispells.

Buff lasts up to 40 seconds
90 Cooldown

Blade Mail
- Cooldown from 25 to 22

Bloodstone
- Mana regeneration increased from 150 to 200%
- HP regeneration increased from 6 to 8

Chain Mail
- Added to sideshop


Crystalys
- Chance to land a Critical Strike increased from 10 to 15%

Khadgar's Pipe of Insight
- Recipe cost reduced from 1000 to 900

Mask of Death
- Lifesteal increased from 10 to 15%

Necronomicon
- Bonus strength increased from 6/10/14 to 8/12/16
- Manaburn cooldown reduced to 20 seconds

Orb of Venom
- Cost reduced from 550 to 500

Orchid Malevolence
- Cooldown reduced from 25 to 18

Planewalker’s Cloak
- Cost increased from 500 to 550 gold

Quelling Blade
- Cooldown reduced from 10 to 5 seconds

Soul Booster
- Mana increased regeneration from 50 to 100%
- HP increased regeneration from 2 to 4